Kapi‘olani Community College, University of Hawai‘i - NMA Interface Design
ART 257
Motion Graphic Design
Design in Motion
Motion Graphic Design introduces motion graphic design to add the element of time to basic
graphic design principles. Students learn the basics of 2D animation techniques primarily
for web-based applications.
Motion Graphic Design is a broad field that includes motion graphics for film,
television, and the web. In its most basic form, it is graphic design with the addition of time
and audio. Depending upon the medium, context, and style, the technologies for motion graphics
production vary. As mediums converge and technologies evolve, the means may change, but the
underlying principles of animation and motion graphics remain the same.
In this class we will learn the basics of motion graphic design by creating animations for the
web using primarily Adobe After Effects. During the first few weeks of the semester we will
explore core animation principles such as squash and stretch, timing, and easing (slow in/out).
Topics and assignments will range from kinetic typography, or type in motion, to commercial
interstitials, promotions, and advertisements. Techniques will range from basic keyframe
animation to advanced masking. During the second half of the semester, we will go through the
full design process of planning, designing, and animating one large-scale motion graphics piece.
Course Structure
2 Small Projects, 1 Large Project
The structure of the course consists of creating three motion graphic design pieces: Motion
Design #1 (a WEEK-BY-WEEK, step-by-step introduction-level "Lorem Ipsum" animation, Motion
Design #2 (a MIDTERM intermediate-level, independently animated Kinteic Typography animation,
and Motion Design #3 (a FINAL custom designed animation along with an interface where it will be
viewed). The final project is due during the last week of the semester.
PHASE 3: Motion Design #3
[FINAL]Creating Your Own Animation
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500 Point Grading System
Your course grade is based upon a total of 500 Points.
There are basically three deliverables for this course: Motion Design #1 (150 points), Motion
Design #2 (150 points), and Motion Design #3 (100 points). Motion Design #1 consists of 6
individual "Steps" worth 25 points each.
Class participation (100 Points) is graded based upon how much you participate a) during formal
critiques and b) online via Laulima. There are two formal critiques: a midterm critique and the
final critique.
This week we talk about motion graphic design as we go over the course in
detail, including a brief overview of the major assignments and deliverables.Read
More »
Reading: Read the intro to Motion by Design (short reading assignment).
Hosting Plan: If you do not have one already, sign up for a hosting
plan with a 3rd party hosting provider. Be sure to note your ftp information as well
as your username and password. We will set up a class web page for you to post all
assignments. Past students have purchased hosting plans from Bluehost, iPage, Super Green
Hosting, and GoDaddy
(these are just a few of many hosting providers available). Plans should include
ample disk space (ie. more than 2GB or unlimited), support for CGI, PHP, and MySQL,
multiple domain hosting (to host more than one site), one-click install/support for
Wordpress, Joomla, and Drupal (popular CMS options), and a low, competitive price
(an example rate is around $3-$5/month – this is subject to change based upon
current trends for hosting prices).
Sneak Peek: In anticipation of next week, visit the Bouncing Ball Exercise
page and watch the video lesson. Try your best to complete the exercise on your own.
In class we will set up your class web page and learn how to post a video.
Assignment:Due: Week 3
Bouncing Ball Exercise: After you set up your class web page,
post your completed Bouncing Ball Exercise video to a youtube or vimeo
account then embed it on your class web page.
This week we will begin Motion Graphic Design Project #1: Lorem Ipsum
Promo by studying pre-production documents and setting up ACT I.Read More
»
Agenda:
In class we will finish setting up your class web page and make sure everyone
knows how to post a video.
Introduction to the Lorem Ipsum Promo Motion Graphic Design Project #1. We
will setup the project locally and begin ACT I scenes 1-3.
Assignment:
Lorem Ipsum Promo: ACT I - There is no homework due next week,
but if you were unable to keep up with the lessons in class, please do your best
to setup ACT 1, Scenes 1, 2, and 3.
Continuing Motion Graphic Design Project #1: Lorem Ipsum Promo by
completing ACT I and beginning ACT II.Read More »
Agenda:
In class we will begin where we left off last week - completing ACT I and moving
on to ACT II of the Lorem Ipsum Promo Motion Graphic Design Project #1.
Set up each scene in ACT II - by bringing in all ACT II
scene graphic elements (layers)
Set up the general timing for each scene in ACT II - by
trimming each layer to the timeline markers for each scene (with overlap
for scene transitions)
Set up the voice over audio for each scene in ACT II -
by bringing in all voice over audio files for ACT II and setting up the
timing for each as best as you can (to match the general timing of the
story reel)
Finish the end of ACT I and beginning of ACT II - by
zooming into the figure's head at the end of ACT I. then use the
figure's head from ACT I as the starting point for the animated pie
chart in ACT II (apply a radial wipe effect to the figure head layer
recreate the black 60% part of the pie chart)
Continuing Motion Graphic Design Project #1: Lorem Ipsum Promo by
completing the remaining scenes for ACT II.Read More »
Agenda:
In class we will begin where we left off last week - completing ACT II of the Lorem Ipsum Promo Motion Graphic Design Project #1.
Assignment:
Lorem Ipsum Promo: ACT II - - There is no homework due, but if
you were unable to keep up with the lessons in class, please do your best to
finish all of the scenes from ACT II, and please feel free to continue on to ACT
III.
Continuing Motion Graphic Design Project #1: Lorem Ipsum Promo by
completing ACT I and ACT II and beginning ACT III.Read More
»
Agenda:
In class we will begin where we left off last week - completing ACT II and
moving on to ACT III of the Lorem Ipsum Promo Motion Graphic Design Project #1.
We will be doing a series of After Effects "tests" to learn more techniques such
as basic line animation techniques and text animation (kinetic typography).
Please download the source AE
file to complete the in-class exercises.
Assignment:Due: Week 7
Lorem Ipsum Promo: First Draft - Once you have completed the
initial setup of ACT I, II, and III with all final graphics and audio for each
scene, please export and post this video as Draft #1. If you were unable to keep
up with the lessons in class, please do your best to finish setting up all ACTs
and all Scenes.
Final Project: PromoDue: Week 16
Final Promo Project - Start planning ahead for your final
project: a short, promotional video. Project details:
Begin Motion Graphic Design Project #2: H&R Block Video Project to
learn the basics of video editing with stock video and audio using Adobe Premiere.Read More »
Agenda:
In class we will finish our After Effects "Test" exercises where we left off
last week.
H&R Block Video Project - After you have visited and read
the H&R Block
Video Project web page and watched the video lesson at the bottom,
please create and post your own short H&R Block video using stock video and
audio.
You have full artistic freedom, so please feel free to be as creative as
you like (or not).
For example, you can use the exact same story, concept, video footage,
and audio clips that I used in the video lesson - this is fine and you
will recieve full points.
Or... you can experiment freely with any aspect of the video that you
want, such as using other source video and audio from the NMA stock
library, or developing a completely new concept, or even going so far as
creating a similar video for a different client - so long as it remains
short (15 seconds is ideal).
Conceptually and artistically, it's completely up to you - so most
importantly, have fun!
Final Project: PromoDue: Week 16
Final Promo Project - Start planning ahead for your final
project: a short, promotional video. Project details:
In-class demo of AV equipment such as video cameras and microphones.
In-class studio time to continue working on Motion Graphic Design Project #2: H&R
Block Video Project.Read More »
H&R Block Video Project - After you have visited and read
the H&R Block
Video Project web page and watched the video lesson at the bottom,
please create and post your own short H&R Block video using stock video and
audio.
You have full artistic freedom, so please feel free to be as creative as
you like (or not).
For example, you can use the exact same story, concept, video footage,
and audio clips that I used in the video lesson - this is fine and you
will recieve full points.
Or... you can experiment freely with any aspect of the video that you
want, such as using other source video and audio from the NMA stock
library, or developing a completely new concept, or even going so far as
creating a similar video for a different client - so long as it remains
short (15 seconds is ideal).
Conceptually and artistically, it's completely up to you - so most
importantly, have fun!
Final Project: PromoDue: Week 16
Final Project Schedule: Major deliverables and due dates:
Week 9: Project ideas in the form of a Project Brief(s)
are due.
Brainstorm sessions to help figure out the client and conceptual
direction of your final projects. We will also have a mini lesson to discuss different
ways to create storyboards.Read More »
Agenda:
Brainstorm: final project ideas
Informal critique/screening of the Motion Graphic Design Project #2.
Mini Lesson: Storyboarding.
In-class work time to work on your storyboards and synopsis.
Final Project: PromoDue: Week 16
Final Project Schedule: Major deliverables and due dates:
Week 9: Project ideas in the form of a Project
Brief(s) are due.
In-class studio time to complete your synopsis and storyboards so you
can next create a story reel and conduct visual tests. We will also have a mini lesson
to discuss different ways to create a story reel.Read More
»
Agenda:
Mini Lesson: Story Reels.
In-class work time to work on your story reels and to conduct visual tests.
Final Project: PromoDue: Week 16
Final Project Schedule: Major deliverables and due dates:
Week 9: Project ideas in the form of a Project
Brief(s) are due.
Informal working critique to view the final project story reels and
in-class studio time to work on your first drafts of your final projects.Read More »
Agenda:
Informal working critique: Story Reels.
In-class work time to work on your first drafts.
Final Project: PromoDue: Week 16
Final Project Schedule: Major deliverables and due dates:
Week 9: Project ideas in the form of a Project
Brief(s) are due.
Informal working critique to view the final project 1st-round drafts
and in-class studio time to work on your 2nd-round drafts of your final projects.Read More »
Agenda:
Informal working critique: 1st-round drafts.
In-class work time to work on your 2nd-round drafts.
Final Project: PromoDue: Week 16
Final Project Schedule: Major deliverables and due dates:
Week 9: Project ideas in the form of a Project
Brief(s) are due.
Informal working critique to view the final project 2nd-round drafts
and in-class studio time to work on your final versions of your final projects.Read More »
Agenda:
Informal working critique: 2nd-round Drafts.
In-class work time to work on your final version of your final project.
Final Project: PromoDue: Week 16
Final Project Schedule: Major deliverables and due dates:
Week 9: Project ideas in the form of a Project
Brief(s) are due.
"Today a seasoned broadcast designer is
expected to command a baffling array of professional
abilities that include, among others, the typographic
chops of a print designer, the motion and timing
smarts of an animator, the stylistic rendering talents
of an illustrator, the narrative skills of a writer or
editor, the music sensibilities of a composer and the
cinematic and live-action directing abilities of a filmmaker."
- Dan Pappalardo, Troika Design Group
From the book Motion by Design.